![]() ![]() ![]() With all the changes that are still happening in Swift 3, we’ve decided to wait until version 3.0 has been officially released before switching over the code samples in our documentation. You might have noticed that the code samples in our documentation still reflect Swift 2.3. ![]() If you do not have access to a real device, you also can try enabling Keychain Sharing in the Capabilities section of your app, as described in this StackOverflow post. As a workaround, we recommend testing Auth on a physical device running iOS 10. We have filed a radar with Apple and are hoping to get this issue resolved shortly, but you may encounter errors when testing Firebase Auth in the simulator. We’ve noticed what seems to be an issue with the latest iOS 10 simulators (up to beta 6 at the time of this writing) that causes Firebase Auth to throw an error due it to not being able to write values to the keychain. A Quick Note About Firebase Auth and Xcode 8 We hope to have support for these new UNUserNotificationCenterDelegate protocol methods soon, so do keep an eye out for any future announcements as we update our libraries. That said, you might notice that the most recent release of the Firebase SDK is still calling the older appDelegate methods. Specifically, notifications are now handled by methods belonging to the UNUserNotificationCenterDelegate protocol, while the old UIApplicationDelegate methods like application:didReceiveRemoteNotification are now deprecated. IOS 10 made a lot of exciting changes around notifications, along with new ways for you as a developer to handle incoming user notifications. Like the new deep link support, this should work automatically if you rebuild your code with the new library. If this sounds familiar, it’s because this feature was also included in version 3.3.0 of Firebase, but now we’ve added support for this on iOS 10 as well. The latest version of the Firebase SDK includes some changes to more accurately track app installs resulting from AdWords search and display ads. Rebuild your app (no code changes needed!), and these features should all work properly. If your app uses a feature that relies on deep links - specifically, Dynamic Links, Firebase Invites, and App Indexing - go ahead and update to the latest version of the library. With the latest version of the Firebase library, we’ve added support for handling deep links on iOS 10. So we’re going to go over some of the changes that we’ve included in the latest version (3.5.1) of the Firebase Cocoapod, and let you know about upcoming changes that will affect you as we move into the exciting new world of iOS 10 development. Well, we here on the Firebase team also want to make sure your apps are up and running on iOS 10 as soon as it’s made available to the general public. And in the world of iOS development, there’s this little release on the horizon called iOS 10 that many of you are excited about supporting with your apps. There might be another way, but this is how I did it.We know that it’s important for you to make sure your apps can run on the latest and greatest technology out there. Once downloaded, install it as any other .dmg package.Press the link on the right side and wait for download to complete.Search for the command line package you want to download (I'm going to use the latest stable Command Line tools for Xcode 10 and macOS Mojave).Sign in with your Apple ID if you need to.It is a small package of ~183Mb which I think it's enough to be downloaded via your browser. This just happened to me and I'm writing this as a note-to-self but also to share this with others who might be facing a similar situation. xip file while using a browser, regardless of which one it is, can be a pain when your connection is not as stable and fast as others' and when the download can be interrupted at any time and you're most likely going to have to restart the whole download. Downloading Xcode from the App Store, or even the. ![]()
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